Wednesday, 12 April 2017

Component Modifier

I had a look at trying to re-create something I'd seen a while ago on this demo by Hans Godard, essentially hi-jacking Maya's polyModifiers with a componentList. It's something I've been exploring with a colleague over the last week. Lots of fun to be had. I'm sure there's lots of ways of chaining the modifiers to produce cool effects.

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